###### The games proceed through various levels.

###### Level 1 (Season and Character)

At this level players who have four of the same season (and only four) may lay down these cards when it is their turn. If they have three or four characters they can lay down (meld) these cards, For example four winter cards or three or four dwarfs.

###### Level 2 (Season or Character and Addition)

At this level the season or character control cards are used as well as the addition card. The addition card requires a meld of three cards. For example 3,4 and 7 because 3 and 4 add to 7. For a player to ‘go out’ at least one addition meld must be formed.

###### Level 3 (Season or Character and Subtraction)

The subtraction card requires a meld of three cards. For example 7,4 and 3 because 7 subtract 4 equals 3. For a player to ‘go out’ at least one subtraction meld must be formed.

###### Level 4 (Season or Character and Multiplication)

The multiplication card requires a meld of three cards. For example 7,4 and 28 because 7 multiplied by 4 equals 28. For a player to ‘go out’ at least one multiplication meld must be formed.

###### Level 5 (Season or Character and Division)

The division card requires a meld of three cards. For example 28,4 and 7 because 28 divided by 4 equals 7. For a player to ‘go out’ at least one division meld must be formed.

###### Level 6 (Season or Character and Runs)

The run card requires a meld of three or more cards. For example 6,8 and 10 or 28,35,42 and 49 because 6, 8 and 10 are increasing by 2 and 28,35,42 and 49 are increasing by 7.

For a player to ‘go out’ at least one run meld must be formed.

###### Level 7 (Season or Character and Primes)

The prime card requires a meld of three or four cards. For example 7,11and 13 or 31,37,41 and 43 because all these are prime numbers. For a player to ‘go out’ at least one prime meld must be formed.

###### Level 8 (Season or Character and Factors)

The factor card requires a meld of three or more cards. For example 1,5 and 25 or 2,3,4,6 and 24 because 1 and 5 are factors of 25 and 2,3,4 and 6 are factors of 24. For a player to ‘go out’ at least one factor meld must be formed.

Various combinations can be used as well as adding cards in sets of four from the upper deck to the lower deck or using all the cards from both decks.

###### Special Melds

The Sea-Serpent and the Sea-Serpent’s Cave and the Dragon and the Dragon’s Lair may be melded as pairs provide they are of the same season. These pair melds can be made throughout all the levels. For example; a winter Dragon and a winter Dragon’s Lair is a meld.